Struct QueuedEvent

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pub struct QueuedEvent {
    pub event: Event,
    pub timestamp: Instant,
}
Expand description

Input event that happened at some point in the past, waiting to be used as a trigger for an ActionState, or to be timed out.

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§event: Event

The event itself.

§timestamp: Instant

Timestamp of when the event happened.

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impl QueuedEvent

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pub fn timed_out(&self, timestamp: Instant) -> bool

Returns true if the time between this event and the given timestamp is greater than EVENT_QUEUE_TIMEOUT.

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