Module sprite

Source
Expand description

Asset type for individual images that can be rendered as-is.

Not really suitable for use as a sprite atlas, due to color bleeding issues.

Structs§

SpriteAsset
Drawable image.
SpriteHandle
Handle for SpriteAsset.

Enums§

SpriteMipLevel
One mipmap level (i.e. a sprite with a specific resolution) of a SpriteAsset.

Constants§

MAX_MIPS
The maximum amount of mip levels for a sprite.